The results are in from the AFL games (as I continue my obsession with this topic) which either used the 'speed-up' rules [keep foot in box, etc.] or, in one of the stadiums, the 20-second pitch clock: All AFL games 2013 (w/o speed-up rules): 2:53 All AFL games 2014 (combined) -- 2:45 2014 AFL games w/pitch clock -- 2:42 2014 AFL games just w/batters box rule -- 2:46 Extrapolated average MLB games based on time per/AB -- 2:39 (there were more ABs/game in the avg MLB game than in a typical AFL contest, ergo: more time saved) I believe the average MLB game time in 2014 was just under 3:00 even so we're talking about 20 minutes per/game saved That's the good news as released by Joe Torre at the recent GM meetings. Now for the bad news. Again, from Joe Torre: "As far as being able to implement it {at the MLB level], you have to understand that this has to be in conjunction with the Players Association, as it was with our collision play," Torre said. "Trying to implement that so close to the season last year was really tough. Maybe as much as we suggest it, but understand that players have a certain habit of doing things. But this has been, just from all the evidence we've had from the Fall League, a real positive as far as gathering information. That's what we have to do first before we figure out what will work at the Major League level." But the collision play was a change in the rules. These rules (at least the ones not involving a 'play clock' which was more an experiment than anything else) are ones that already exist and I have no idea why they think they need the players' blessing in order to start to enforce them. I realize that they just can't do it without letting them in on how things are going to go down from now on but that hardly requires a lengthy break-in period.