Bret Sabermetric wrote: ="Elster88"][Do you really want to know what defensive positioning I believe in? Or are you just trying to avoid answering the question? I don't see why your defense, if it works when down by a lot of runs, wouldn't work all the time. Sure I want to hear your answer. The advantage to my defense is that it's geared for a high scoring game--you get all your best offensive players (usually outfielders) into the game and you raise the other team's OBP considerably (and lower their SLG pct). Since OBP is, over the long haul, the other team's primary offensive weapon, you'll get killed with this in the long run as an every day strategy. You will give up more up more that way, no doubt. But the runs will be distributed differently. With a high OBP offense, the other team will have a lot of big innings. They'll score 50 runs over ten full games, but they'll be distributed more like 8, 6, 1, 7, 0, 1, 9, 7, 5, 6, while with a more normal defense they'll score only 47 runs over the same 10 game period, but the distribution will be 7, 5, 2, 6, 1, 2, 8, 6, 4, 6. Obviously, you want to give up the 4.7 runs per game as a general policy rather than the 5.0 rpg, but in this special situation your goal is to maximize the chances of giving up 0 runs, which the first model provides. An excellent explanation, if the numbers work out that way. I see your argument now. I just don't think removing the second baseman would work out this way. It'd be interesting to see in practice. One problem I see is that once a batter reaches first you'd want to put your second baseman back in his normal position for the force play, right? And since OBP is being raised, odds are good on someone reaching first.